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SCS DISTINGUISHED LECTURE SERIES
4:00 PM - Wean Hall 7500
3:45 PM Distinguished Donuts - Outside the Hall

Tuomas Sandholm
Associate Professor Computer Science Department, and Director, Agent-Mediated Electronic Marketplaces Lab Carnegie Mellon University
Making Markets and Democracy Work: A Story of Incentives and ComputingCollective choice settings are the heart of society. Game theory provides a
basis for engineering the incentives into the interaction mechanism (e.g.,
rules of an election or auction) so that a desirable system-wide outcome
(e.g., president, resource allocation, or task allocation) is chosen even
though every agent acts based on self-interest.
However, there are a host of computer science issues not traditionally
addressed in game theory that have to be addressed in order to make
mechanisms work in the real world. Those computing, communication, and
privacy issues are deeply intertwined with the economic incentive issues.
For example, the fact that agents have limited computational capabilities to
determine their own (and others') preferences ruins the incentive properties
of established auction mechanisms, and gives rise to new issues. On the
positive side, computational complexity can be used as a barrier to
strategic behavior in settings where economic mechanism design falls short.
Novel computational approaches also enable new economic institutions. For
example, market clearing technology with specialized search algorithms is
enabling a form of interaction that I call expressive competition. As
another example, selective incremental preference elicitation can determine
the optimal outcome while requiring the agents to determine and reveal only
a small portion of their preferences. Furthermore, automated mechanism
design can yield better mechanisms than the best known to date.
This talk is a re-presentation of Dr. Sandholm's IJCAI '03 Computers and Thought Award Lecture. Speaker Bio: Tuomas Sandholm is an Associate Professor in the Computer Science Department at Carnegie Mellon University. He received the Ph.D. and M.S. degrees in
computer science from the University of Massachusetts at Amherst in 1996 and
1994. He earned an M.S. (B.S. included) with distinction in Industrial
Engineering and Management Science from the Helsinki University of
Technology, Finland, in 1991. He has published over 160 technical papers on
artificial intelligence; electronic commerce; game theory; multiagent
systems; auctions and exchanges; automated negotiation and contracting;
coalition formation; voting; safe exchange; normative models of bounded
rationality; resource-bounded reasoning; machine learning; networks; and
combinatorial optimization. He has 13 years of experience building
electronic marketplaces, and several of his systems have been commercially
fielded.
He is also Founder, Chairman, and Chief Technology Officer of
CombineNet, Inc. He received the National Science Foundation Career Award
in 1997, the inaugural ACM Autonomous Agents Research Award in 2001, the
Alfred P. Sloan Foundation Fellowship in 2003, and the IJCAI Computers and
Thought Award in 2003.
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